The Rise of Telmar — SoD

Overview

Written from the facts in this map's file

The Rise of Telmar is a medium-sized map of 72 by 72 tiles with an underground level, built for Shadow of Death and set for Normal difficulty. Six players share the field, but only one can be human, and the other five are computer-controlled. The players form four teams. Factions include Castle, Tower, Dungeon and Rampart, with Green mixing Castle and Tower. The author's description imagines a volcano explorer who descends a crater and finds a different world, with an active volcano and an unfamiliar climate. Rock, grass and subterranean ground make up most of the terrain, with water covering about an eighth. Twenty-nine towns, 39 mines, and a range of guarded artifacts, creature banks and wandering stacks fill the map. Victory requires acquiring a specific artifact, and a player loses if a specific hero is defeated.

Author's description

While exploring an extinct volcano in Iceland, you descend the ancient crater only to discover that at an imperceptible moment, you have entered some other world. The volcano here is active, the climate is different, and something tells you that you're certainly not in Iceland anymore....

Version:SoD
Size:M (72×72 tiles)
Difficulty:Normal
Players:1 human / 6 total
Alliances:Yes (4 teams)
Levels:Surface and underground
Water %:13.16%
Victory condition:Acquire a specific artifact — artifact #87 (or the standard win also counts)
Loss condition:Lose a specific hero — at (57, 62, surface)

Terrain (both levels)

Grass31.7%
Subterranean28.4%
Water18.7%
Snow14.7%
Dirt2.8%
Rough1.0%
Lava0.9%
Swamp0.8%
Sand0.8%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of The Rise of Telmar
UndergroundUnderground minimap of The Rise of Telmar

On the map

Towns & Settlements

  • Dungeon(Purple) × 1
  • Castle(Neutral) × 5
  • Dungeon(Neutral) × 11
  • Rampart(Neutral) × 4
  • Random(Neutral) × 3
  • Tower(Neutral) × 5

Heroes

18 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 12 monsters
  • Level 22 monsters

Scrolls & Random Relics

  • Spell scrolls2

Map Objects & Structures

Resource39Mine39Quest Guard10Windmill9Fiery Fields9One-way Monolith Exit8One-way Monolith Entrance8Treasure Chest7Garden of Revelation6Two-way Monolith6Sign6Creature Bank6Keymaster's Tent6Mercenary Camp5Star Axis5Refugee Camp5Border Guard5Marletto Tower4Learning Stone4Redwood Observatory4Seer Hut4Library of Enlightenment3School of Magic3University3Tree of Knowledge3Witch Hut3Stables3Boat3Lighthouse3Shrine of Magic Gesture3