The Power Of Four (6) — SoD
Overview
Written from the facts in this map's file
The Power Of Four (6) is a medium 72 by 72 underground map for four players, all of whom can be human, split into two teams. It uses the Shadow of Death version at normal difficulty and is built mostly from rock, with about a third water and some snow. Each player starts with a random faction. The author suggests the players work together rather than fight each other, since the victory goal is to defeat a specific monster, the Azure Dragons. A player loses by losing all towns and heroes. Expect wandering dragons and medusas, dwellings holding angels, devils and several dragon types, a Grail, an Endless Sack of Gold, a Spellbinder's Hat, a creature bank, and ten monoliths and portals.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 34.30% |
| Victory condition: | Defeat a specific monster — at (27, 41, underground) (AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Water65.6%
Snow27.2%
Subterranean4.3%
Dirt1.2%
Lava0.9%
Sand0.8%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
Wandering Monsters
- Azure Dragon4 stacks
- Black Dragon2 stacks
- Red Dragon2 stacks
- Medusa2 stacks
- Faerie Dragon1 stack
- Rust Dragon1 stack
- Crystal Dragon1 stack
- Medusa Queen1 stack
- Evil Eye1 stack
- Manticore1 stack
- Minotaur1 stack
- Harpy1 stack
Creature Dwellings
Artifacts
- Tome of Fire Magic(1 in rewards)
- Tome of Air Magic(1 in rewards)
- Tome of Water Magic(1 in rewards)
- Tome of Earth Magic(1 in rewards)
- Endless Sack of Gold(1 placed)
- Spellbinder's Hat(1 placed)