The Island War — RoE
Overview
Written from the facts in this map's file
The Island War is a medium-sized map measuring 72 by 72 tiles, with an underground level included. Six players, each controlling one of the six towns of Rampart, Tower, Necropolis, Castle, Stronghold, and Inferno, all play at Normal difficulty, and every color is human-controlled, with no teams set up. The victory condition is to defeat all enemies, and a player loses once all of their towns and heroes are gone. Roughly a fifth of the surface is water, while rock covers about a third of the land and subterranean terrain makes up a further sixth. The map contains six towns, seven heroes, 84 random monster stacks, 12 random artifacts, and the Grail, along with 42 mines, six seer huts, and 28 timed events. The author's description frames the map as a long, bitter struggle across the islands.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 22.48% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Tower(Blue) × 1
- Castle(Green) × 1
- Stronghold(Orange) × 1
- Inferno(Purple) × 1
- Rampart(Red) × 1
- Necropolis(Tan) × 1
Heroes
7 placed heroes on map
Random Monsters
- Level 136 monsters
- Level 336 monsters
- Level 412 monsters
Artifacts
- Spell Book(1 on heroes)
- Endless Bag of Gold(1 on heroes)
- Torso of Legion(1 on heroes)
Scrolls & Random Relics
- Random artifacts12