The Infliction — SoD
Overview
Written from the facts in this map's file
The Infliction is a small underground map measuring 36 by 36 tiles, set almost entirely in lava, and it is rated for hard play. Three players take part, with a single human seat, and the Red player controls Inferno while the Blue player controls Necropolis and the Tan player controls Dungeon; Blue and Tan are computer-only. Teams are not used. Victory requires capturing one specific town, and a player loses by losing all of their towns and heroes. The map holds seven towns, eighteen mines, and eight monoliths and portals, along with three seer huts, three quest guards, and three creature banks. Wandering threats include Genies, Master Genies, an Azure Dragon, an Arch Devil, a Ghost Dragon, and a Black Dragon. The author is not named, and the map was made in 2004 for Shadow of Death.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 1 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Capture a specific town — at (18, 18, underground) (AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Necropolis(Blue) × 2
- Inferno(Red) × 2
- Dungeon(Tan) × 2
- Conflux(Neutral) × 1
Wandering Monsters
- Genie2 stacks
- Master Genie2 stacks
- Azure Dragon1 stack
- Arch Devil1 stack
- Ghost Dragon1 stack
- Black Dragon1 stack
Random Monsters
- Level 312 monsters
Creature Dwellings
Artifacts
- Orb of Tempestuous Fire(1 in rewards)