The fire of live — SoD

Overview

Written from the facts in this map's file

The Fire of Live is a medium 72x72 map for Heroes of Might and Magic III: Shadow of Death, played on the surface with no underground level. It is set on a mostly snowy landscape, with subterranean, rough, and sand ground making up the rest. Four players take part, with one human player and three computer opponents, all on the Impossible difficulty and with no teams. The factions are Tower for the human player, Necropolis, Inferno, and Stronghold for the computer. Victory requires capturing a particular unnamed castle, while a player loses by losing all towns and heroes. The map holds five towns, 20 mines, and 87 random monster stacks, along with ten randomly placed artifacts. The author's description frames the castle as a goal that wins the game but leaves a deeper purpose unresolved.

Author's description

В жизни необходима цель. Твоя цель - неизвестный замок. Захватив его, ты победишь в игре, но главная цель останется - цель твоего существования...

Version:SoD
Size:M (72×72 tiles)
Difficulty:Impossible
Players:1 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Capture a specific town — at (34, 35, surface) (AI can win this way too)
Loss condition:Lose all towns and heroes

Terrain

Snow56.2%
Subterranean27.8%
Rough9.7%
Sand6.3%
SurfaceSurface minimap of The fire of live
0

On the map

Towns & Settlements

  • Necropolis(Green) × 1
  • Stronghold(Pink) × 1
  • Inferno(Purple) × 1
  • Tower(Red) × 1
  • Dungeon(Neutral) × 1

Random Monsters

  • Level 021 monsters
  • Level 110 monsters
  • Level 219 monsters
  • Level 38 monsters
  • Level 45 monsters
  • Level 55 monsters
  • Level 613 monsters
  • Level 76 monsters

Scrolls & Random Relics

  • Random artifacts10

Map Objects & Structures

Resource70Random Resource36Mine20Treasure Chest16Learning Stone6Redwood Observatory4Abandoned Mine2Garden of Revelation2Idol of Fortune2School of Magic2University2Star Axis2Arena1Temple1Refugee Camp1