The escape — SoD
Overview
Written from the facts in this map's file
The Escape is a small 36 by 36 single-level map for one human player, set entirely on lava and rated Hard. The author's description frames it as a prisoner who has spent three thousand years locked in the farthest reaches of the underworld, guarded by seven archangels, and who now tries to break out as the old magic weakens. The lone player controls a randomly chosen hero, with no teams and no computer opponents. Victory requires defeating a specific monster, and the hero must not be lost. Wandering demons, Pit Fiends, Cerberus and a Crusader roam the map, while mines, two creature banks, seven monoliths and portals, and a set of named artifacts such as the Sword of Hellfire and Helm of Chaos are scattered across it.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 1 human / 1 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat a specific monster — at (18, 1, surface) (AI can win this way too) |
| Loss condition: | Lose a specific hero — at (16, 30, surface) |
| Level cap: | Level 12 |
Terrain

On the map
Towns & Settlements
- Inferno(Neutral) × 1
Heroes
1 placed hero on map
Wandering Monsters
Artifacts
- Spell Book(1 on heroes)
- Sword of Hellfire(1 placed)
- Shield of the Yawning Dead(1 placed)
- Helm of Chaos(1 placed)
- Cards of Prophecy(1 placed)
- Badge of Courage(1 placed)
- Crest of Valor(1 placed)
- Spirit of Oppression(1 placed)
- Boots of Speed(1 placed)