The 4 Kingdoms. — RoE

Overview

Written from the facts in this map's file

The 4 Kingdoms is a small 36x36 map for Heroes of Might and Magic III, built for the Restoration of Erathia version and set on a single surface level. Four rival kingdoms, each led by a different faction, are locked in an ongoing war, and the human player takes control of one of them while the other three are run by the computer. Each player has a single starting town, and the map is marked as Impossible difficulty. Victory requires defeating all enemies, while a player loses once every town and hero has been lost. Water covers about 43 percent of the land, with snow, dirt and sand making up most of the rest. The map holds 24 mines, and two heroes are placed at the start.

Author's description

Dragon Tooth, Dark Hall, DungeonFalls, and CladHammer, Are all locked in War and bound by tradition. You control one of them and you must destroy the others.

Version:RoE
Size:S (36×36 tiles)
Difficulty:Impossible
Players:1 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Water %:42.75%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water42.7%
Snow17.1%
Dirt16.0%
Sand13.8%
Subterranean10.3%
SurfaceSurface minimap of The 4 Kingdoms.
0

On the map

Towns & Settlements

  • Stronghold(Blue) × 1
  • Dungeon(Green) × 1
  • Tower(Red) × 1
  • Necropolis(Tan) × 1

Heroes

2 placed heroes on map

Artifacts

Map Objects & Structures

Mine24Treasure Chest7Shipyard3Mystical Garden1Fountain of Fortune1Faerie Ring1Swan Pond1Arena1Water Wheel1Pyramid1Corpse1