The 4 corners of Hell — RoE

Overview

Written from the facts in this map's file

The 4 Corners of Hell is a small, hard two-team map for Restoration of Erathia, set across 36 by 36 tiles with an underground level. Four players can take part, all of them human if desired, and each side is split into two teams in which the goal is to destroy the other team. Every player starts with a random faction. The terrain is mostly dirt, with noticeable areas of subterranean ground, sand, and lava. Eight heroes are placed across four towns, and the map is seeded with 70 wandering monster stacks, dwellings for the four elemental types, 32 random artifacts, several named artifacts, 20 mines, and two seer huts. Victory requires eliminating all enemies, and a player loses once every town and hero is gone.

Author's description

2 teams fight each other, in the hope to take over all of hell and the underground to have a leader of each level of grounds. To win just destroy the other Team!

Version:RoE
Size:S (36×36 tiles)
Difficulty:Hard
Players:4 human / 4 total
Alliances:Yes (2 teams)
Levels:Surface and underground
Water %:0.35%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Dirt46.9%
Subterranean11.8%
Sand11.1%
Lava11.1%
Rough10.5%
Grass8.1%
Water0.4%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of The 4 corners of Hell
UndergroundUnderground minimap of The 4 corners of Hell

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Red) × 1
  • Random(Tan) × 1

Heroes

8 placed heroes on map

Random Monsters

  • Level 16 monsters
  • Level 230 monsters
  • Level 317 monsters
  • Level 44 monsters
  • Level 59 monsters
  • Level 62 monsters
  • Level 72 monsters

Scrolls & Random Relics

  • Random artifacts32
  • Spell scrolls1

Map Objects & Structures

Resource84Treasure Chest44Mine20Subterranean Gate8Garrison4Multi-creature Dwelling2Campfire2Seer Hut2Sign1Redwood Observatory1Pyramid1Random Resource1