Teleports 2 — RoE
Overview
Written from the facts in this map's file
Teleports 2 is a medium underground map of 72 by 72 for up to four human players at normal difficulty, with random factions and no teams. About 71 percent of the surface is water, so scattered islands connect only through teleports and monoliths. Victory requires defeating every enemy, and a player is eliminated after losing all towns and heroes. Seven towns, 25 mines, three seer huts, five creature banks, and 16 random artifacts are spread across the islands. Wandering stacks include Gold Golems and a Cyclops King, and placed artifacts include the Sword of Hellfire. Guarding one's castle is important, since a hero may accidentally step onto a teleport.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 70.98% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Water71.3%
Grass5.7%
Dirt4.2%
Snow4.1%
Swamp3.4%
Lava3.3%
Subterranean3.2%
Rough3.0%
Sand1.9%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 3
Wandering Monsters
- Gold Golem2 stacks
- Demon1 stack
- Hell Hound1 stack
- Cyclops King1 stack
- Magog1 stack
- Diamond Golem1 stack
- Fire Elemental1 stack
Random Monsters
- Level 014 monsters
- Level 124 monsters
- Level 219 monsters
- Level 36 monsters
- Level 44 monsters
- Level 51 monster
- Level 62 monsters
- Level 72 monsters
Creature Dwellings
Artifacts
- Sword of Hellfire(1 placed)
- Recanter's Cloak(1 placed)
- Sphere of Permanence(1 placed)
- Endless Purse of Gold(1 placed)
Scrolls & Random Relics
- Random artifacts16