Strait of Alliance (Allies) — RoE
Overview
Written from the facts in this map's file
Strait of Alliance is a medium 72x72 surface map for Heroes of Might and Magic III, Restoration of Erathia, rated hard and built for four players, all of whom can be human, grouped into two teams. Water covers a little over half the map, with grass, dirt and swamp making up the rest, so sea routes and land fights both matter. Each player starts with a random faction, and the victory goal is to defeat all enemies, while a side loses once it has no towns and no heroes left. The map places ten towns, three starting heroes, and a Sea Captain's Hat, with 23 mines, four monoliths or portals, 38 random monster stacks, and a Red Dragon and a Titan as wandering monsters. The author notes that Deemer, Solmyr and Aislinn are excluded because the map was made for tournament play.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface only |
| Water %: | 55.71% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Random(Neutral) × 6
Heroes
3 placed heroes on map
Wandering Monsters
- Red Dragon1 stack
- Titan1 stack
Random Monsters
- Level 16 monsters
- Level 211 monsters
- Level 313 monsters
- Level 47 monsters
- Level 71 monster
Artifacts
- Sea Captain's Hat(8 placed)
Scrolls & Random Relics
- Random artifacts17