Spring Time(Allies) — RoE
Overview
Written from the facts in this map's file
Spring Time (Allies) is a medium-sized, 72 by 72 map with underground levels, set for four players who can all be human, grouped into two teams. Its author describes it as taking place as winter gives way to spring, with a peace treaty between certain kingdoms running out. Each player begins with a random faction, and the difficulty is rated hard. Victory requires defeating all enemies, while a player loses once all their towns and heroes are gone. Rock covers most of the terrain, followed by grass and snow, with water making up only a small share. The map holds four towns, along with 31 mines, six creature banks, and 24 randomly placed artifacts. Wandering monsters include a red dragon, an angel, and a giant, and dwellings offer monks, unicorns, and gorgons.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 5.08% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
Wandering Monsters
- Water Elemental2 stacks
- Angel1 stack
- Champion1 stack
- Red Dragon1 stack
- Giant1 stack
- Pegasus1 stack
- Gorgon1 stack
- Dendroid Soldier1 stack
- Monk1 stack
Random Monsters
- Level 018 monsters
- Level 121 monsters
- Level 29 monsters
- Level 39 monsters
- Level 44 monsters
- Level 519 monsters
- Level 63 monsters
- Level 73 monsters
Scrolls & Random Relics
- Random artifacts24