Spice of Life — RoE

Overview

Written from the facts in this map's file

Spice of Life is a medium-sized scenario laid out on a 72 by 72 surface-level map for four players, all of whom can be human, with no teams and no computer-only colors. Each side starts with a randomly chosen faction, and the author's note points to the mix of towns and creature types available to build armies. Grass covers most of the land, with water taking about a quarter of the area and rough ground and swamp filling the rest. The map holds 16 towns, 48 wandering monster stacks, 52 mines, and two seer huts, along with a dozen named artifacts and 28 random ones. Victory requires defeating every enemy, while a player is eliminated once they lose all towns and heroes. The difficulty is set to normal.

Author's description

Variety, in fact, is the spice of life, and players begin this scenario with a variety of towns and creature types from which to build strong armies.

Version:RoE
Size:M (72×72 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Water %:24.19%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass49.2%
Water24.2%
Rough16.2%
Swamp6.3%
Dirt4.1%
SurfaceSurface minimap of Spice of Life
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Orange) × 1
  • Random(Red) × 1
  • Random(Teal) × 1
  • Random(Neutral) × 12

Random Monsters

  • Level 14 monsters
  • Level 216 monsters
  • Level 312 monsters
  • Level 412 monsters
  • Level 54 monsters

Scrolls & Random Relics

  • Random artifacts28

Map Objects & Structures

Mine52Resource51Flotsam45Treasure Chest32Random Resource16Border Guard12Scholar12Campfire12Learning Stone11Sea Chest8Shrine of Magic Incantation6Redwood Observatory4Shipyard4War Machine Factory4Magic Well4Keymaster's Tent4Rally Flag4Sanctuary4Mercenary Camp4Marletto Tower4Water Wheel4Cartographer4Buoy4Garden of Revelation3Star Axis3Refugee Camp2Tree of Knowledge2Arena2Shrine of Magic Gesture2Seer Hut2