Spellmasters — RoE

Overview

Written from the facts in this map's file

Spellmasters is a medium 72x72 surface map for four players, each controlling one faction: Dungeon, Rampart, Necropolis, and Tower, with no teams and no computer-only colors. The author describes it as a recreation of an older Heroes 2 map of the same name, with the terrain kept largely intact but the play reworked. Grass covers most of the land, with water making up about 30 percent and some swamp. The map has six towns, four starting heroes, 80 random monster stacks, 27 mines, and 17 random artifacts, along with wandering Crusaders and Arch Mages and dwellings holding Archers, Orcs, and Serpent Flies. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. It is rated Hard.

Author's description

Four spellcasters face off with substantial starting armies. Can the Crusaders keep the peace? Recreated for those who liked the original "Spellcasters" map in Heroes 2. The terrain is the same with necessary minor changes but the play is different!

Version:RoE
Size:M (72×72 tiles)
Difficulty:Hard
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Water %:29.88%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass59.4%
Water29.9%
Swamp7.1%
Snow3.6%
SurfaceSurface minimap of Spellmasters
0

On the map

Towns & Settlements

  • Rampart(Blue) × 1
  • Necropolis(Green) × 1
  • Tower(Purple) × 1
  • Dungeon(Red) × 1
  • Random(Neutral) × 2

Heroes

4 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 14 monsters
  • Level 265 monsters
  • Level 39 monsters
  • Level 42 monsters

Creature Dwellings

Scrolls & Random Relics

  • Random artifacts17

Map Objects & Structures

Treasure Chest81Resource39Campfire34Random Resource28Mine27Obelisk16Learning Stone6Fountain of Fortune4Magic Well4Shipwreck3Den of Thieves3Crypt2Redwood Observatory2Windmill2Mystical Garden2Star Axis1Tree of Knowledge1Water Wheel1Refugee Camp1