South of Hell — AB
Overview
Written from the facts in this map's file
South of Hell is a large underground map measuring 108 by 108, played on Armageddon's Blade and rated Hard. It supports three players, two of whom can be human, with the Red player controlled by the computer and playing Inferno, while Blue and Tan receive random factions. No teams are set. Victory comes from defeating every enemy, and a player loses once all towns and heroes are gone. Rock covers roughly half the terrain, with lava, water and snow making up most of the rest. The map holds eleven towns, two starting heroes, and a grail, along with 36 random artifacts, 33 mines, and 106 random monster stacks. Notable features include wandering Water and Fire Elementals, nine creature banks, and eleven monoliths and portals.
Author's description
| Version: | AB |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Hard |
| Players: | 2 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 12.65% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Inferno(Red) × 5
- Random(Tan) × 1
- Inferno(Neutral) × 1
- Random(Neutral) × 3
Heroes
2 placed heroes on map
Wandering Monsters
- Water Elemental3 stacks
- Fire Elemental2 stacks
Random Monsters
- Level 17 monsters
- Level 219 monsters
- Level 328 monsters
- Level 426 monsters
- Level 516 monsters
- Level 66 monsters
- Level 74 monsters
Creature Dwellings
Artifacts
- Centaur's Axe(1 on heroes)
- Shield of the Dwarven Lords(1 on heroes)
Scrolls & Random Relics
- Random artifacts36