Skull Island — SoD
Overview
Written from the facts in this map's file
Skull Island is a two-player medium map of 72 by 72 tiles set in the Shadow of Death version, with an underground level included. Two kingdoms race to find the treasures hidden on the island, with the aim of gathering them and defeating the other side. The terrain is mostly rock, sand, water and grass, with water covering about a quarter of the surface. Both players are human and factions are assigned at random, with no teams. Victory comes from eliminating every enemy, and a player loses once all of their towns and heroes are gone. The map holds six towns, 76 random monster stacks, and eight monoliths and portals, along with 21 mines, 16 creature banks and 26 random artifacts. Notable features include the Admiral's Hat and dwellings guarded by dragons, an Enchanter, a Mummy, a Nomad and a Rogue.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 24.75% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 4
Random Monsters
- Level 18 monsters
- Level 212 monsters
- Level 314 monsters
- Level 46 monsters
- Level 58 monsters
- Level 614 monsters
- Level 714 monsters
Artifacts
- Admiral's Hat(2 placed)
Scrolls & Random Relics
- Random artifacts26