Six nations — RoE
Overview
Written from the facts in this map's file
Six Nations is a medium 72 by 72 underground map for six players, all of whom can be human, with no teams. Each player starts with a different town: Inferno, Stronghold, Castle, Tower, Rampart, and a random choice for Green. Rock covers about 45 percent of the terrain, water about 31 percent, and grass about 11 percent. The author warns of many dangers and traps and notes that the Grail is hard to find but is the only way to win. Victory requires building a Grail structure, and a player is defeated after losing all towns and heroes. The map is rated hard and includes six towns, eight wandering monster stacks such as dragons, an angel and a devil, 41 random monster stacks, 21 mines, five creature banks, and 32 random artifacts.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 31.07% |
| Victory condition: | Build a Grail structure (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Stronghold(Blue) × 1
- Random(Green) × 1
- Tower(Orange) × 1
- Rampart(Purple) × 1
- Inferno(Red) × 1
- Castle(Tan) × 1
Wandering Monsters
- Green Dragon1 stack
- Master Genie1 stack
- Efreet Sultan1 stack
- Red Dragon1 stack
- Scorpicore1 stack
- Power Lich1 stack
- Angel1 stack
- Devil1 stack
- Vampire Lord1 stack
- Naga Queen1 stack
- Evil Eye1 stack
- Thunderbird1 stack
- Ancient Behemoth1 stack
- Water Elemental1 stack
Random Monsters
- Level 16 monsters
- Level 212 monsters
- Level 315 monsters
- Level 55 monsters
- Level 63 monsters
Scrolls & Random Relics
- Random artifacts32