Siege of the Holly Ground — SoD

Overview

Written from the facts in this map's file

Siege of the Holly Ground is a medium surface map measuring 72 by 72, set on Impossible difficulty for three colors, with only one human player allowed. Blue plays Castle and Necropolis, Green plays Conflux, and Purple plays Castle and Rampart, with Green and Purple controlled by the computer. The map has two teams, and most of its land is rough terrain, with the rest water. Players must take one particular town within four weeks to win, and they lose if they run out of both towns and heroes. Ten towns, seven heroes, 21 mines, and eight random artifacts are placed on the map, along with many roaming nomad stacks.

Author's description

Capture Jerusalem by the end of the fourth week.

Version:SoD
Size:M (72×72 tiles)
Difficulty:Impossible
Players:1 human / 3 total
Alliances:Yes (2 teams)
Levels:Surface only
Water %:14.14%
Victory condition:Capture a specific town — at (63, 41, surface) (or the standard win also counts, AI can win this way too)
Loss condition:Lose all towns and heroes

Terrain

Rough85.9%
Water14.1%
SurfaceSurface minimap of Siege of the Holly Ground
0

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Necropolis(Blue) × 1
  • Conflux(Green) × 5
  • Castle(Purple) × 1
  • Rampart(Purple) × 1
  • Conflux(Neutral) × 1

Heroes

7 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts8

Map Objects & Structures

Corpse32Mine21Resource17Derelict Ship13Flotsam11Evil Fog11Shipwreck8Magic Clouds8Campfire8Boat6Scholar6Wagon5Magic Well5Rally Flag4Shipwreck Survivor3Magic Spring2Stables2Garrison2Temple2Trading Post2Sanctuary2Redwood Observatory2Windmill2Warrior's Tomb2Hero Placeholder2Sea Chest2Refugee Camp2War Machine Factory2Marletto Tower2Mercenary Camp2