Siege of the Holly Ground — SoD
Overview
Written from the facts in this map's file
Siege of the Holly Ground is a medium surface map measuring 72 by 72, set on Impossible difficulty for three colors, with only one human player allowed. Blue plays Castle and Necropolis, Green plays Conflux, and Purple plays Castle and Rampart, with Green and Purple controlled by the computer. The map has two teams, and most of its land is rough terrain, with the rest water. Players must take one particular town within four weeks to win, and they lose if they run out of both towns and heroes. Ten towns, seven heroes, 21 mines, and eight random artifacts are placed on the map, along with many roaming nomad stacks.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 1 human / 3 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface only |
| Water %: | 14.14% |
| Victory condition: | Capture a specific town — at (63, 41, surface) (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain
Rough85.9%
Water14.1%
Surface
0
On the map
Towns & Settlements
- Castle(Blue) × 1
- Necropolis(Blue) × 1
- Conflux(Green) × 5
- Castle(Purple) × 1
- Rampart(Purple) × 1
- Conflux(Neutral) × 1
Heroes
7 placed heroes on map
Wandering Monsters
- Nomad10 stacks
- Wight2 stacks
- Magic Elemental2 stacks
- Psychic Elemental2 stacks
- Lizard Warrior2 stacks
- Wraith1 stack
- Infernal Troglodyte1 stack
- Troglodyte1 stack
- Archer1 stack
- Cavalier1 stack
- Crusader1 stack
- Rogue1 stack
Artifacts
- Bow of Elven Cherrywood(1 in rewards)
- Charm of Mana(1 in rewards)
Scrolls & Random Relics
- Random artifacts8