S4: Dávid halála — RoE
Overview
Written from the facts in this map's file
David's Death is a small underground map measuring 36 by 36, rated easy, for three players with only one human seat and the other two colors left to the computer. The two teams pit Red, which plays Necropolis and Dungeon, against Blue, which plays Stronghold, and Orange, which plays Fortress. The terrain is mostly grass with patches of rock and dirt, and there is no water. Victory requires defeating a specific hero, and a specific hero can also be lost, ending the game in defeat. The author's note describes working with an ally to eliminate a lord who was once a student of a knight, and who has since turned into a rival. Across the map are five towns, nineteen mines, two creature banks, a seer hut, and a timed event, along with wandering Arch Devils, Gold Golems, and Fire Elementals. Dwellings hold Angels and Unicorns among other creatures.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Easy |
| Players: | 1 human / 3 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 0.15% |
| Victory condition: | Defeat a specific hero — at (7, 4, underground) |
| Loss condition: | Lose a specific hero — at (3, 6, surface) |
Terrain (both levels)


On the map
Towns & Settlements
- Stronghold(Blue) × 1
- Dungeon(Red) × 1
- Necropolis(Red) × 1
- Fortress(Neutral) × 1
- Rampart(Neutral) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Fire Elemental3 stacks
- Arch Devil2 stacks
- Gold Golem2 stacks
- Green Dragon1 stack
- Earth Elemental1 stack
- Diamond Golem1 stack
- Water Elemental1 stack
- Wyvern Monarch1 stack
- Champion1 stack
Random Monsters
- Level 12 monsters