Roar — RoE
Overview
Written from the facts in this map's file
Roar is a large 108 by 108 map with an underground level, built for eight players who each control their own color, with no teams and no computer-only seats. Each player starts with a random faction, and the author describes it as an eight-on-eight brawl. Terrain is a mix of grass, rock, subterranean ground and water, with water making up about a sixth of the surface. The map is won by acquiring one specific artifact, and a player is eliminated after losing every town and hero. Across the battlefield are roughly 127 wandering monster stacks, 76 randomly placed artifacts, 79 mines, eight towns, a single creature bank and one timed event.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 17.29% |
| Victory condition: | Acquire a specific artifact — artifact #2 (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Grass42.5%
Subterranean24.6%
Water24.1%
Swamp5.5%
Lava1.7%
Dirt1.2%
Snow0.4%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
Random Monsters
- Level 011 monsters
- Level 158 monsters
- Level 228 monsters
- Level 320 monsters
- Level 46 monsters
- Level 74 monsters
Scrolls & Random Relics
- Random artifacts76