River Run — SoD
Overview
Written from the facts in this map's file
River Run is a large 108 by 108 map with an underground level, built for six players who all may be human and who each start with a random faction. There are no teams, so every player fights alone. The win condition is to defeat all enemies, and a player loses once all of their towns and heroes are gone. Terrain is mostly rock, grass, and snow, with a small amount of subterranean ground and very little water. The author describes snowfall in the northwest feeding rivers that cross the land, with travel possible along the waterways or over mountain passes. The map holds six towns, about 186 random monster stacks, 25 randomly placed artifacts, 28 mines, and 15 creature banks.
Author's description
| Version: | SoD |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 0.60% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Grass43.3%
Snow21.5%
Subterranean14.4%
Dirt9.7%
Swamp6.4%
Rough3.7%
Water1.0%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
Random Monsters
- Level 119 monsters
- Level 229 monsters
- Level 349 monsters
- Level 449 monsters
- Level 520 monsters
- Level 614 monsters
- Level 76 monsters
Scrolls & Random Relics
- Random artifacts25