Race To The Taj Mahal — RoE
Overview
Written from the facts in this map's file
Race To The Taj Mahal is an Extra Large 144 by 144 map for Restoration of Erathia, with an underground level and an Impossible difficulty setting. Six players each start with a different faction, from Castle and Rampart to Inferno and Stronghold, and all six slots can be human. There are no teams, and the victory goal is to capture one specific town, while a player is eliminated once they lose every town and hero. Half the terrain is subterranean, with snow, lava, and rough ground making up much of the rest. The map holds seven towns, twelve placed heroes, and nearly three hundred wandering monster stacks. Dwellings offer creatures ranging from Pikemen to Iron Golems, and there are 40 random artifacts, 96 mines, 15 creature banks, and 14 monoliths and portals to move across the world.
Author's description
| Version: | RoE |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Impossible |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Capture a specific town — at (75, 73, underground) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Rampart(Blue) × 1
- Tower(Green) × 1
- Inferno(Orange) × 1
- Stronghold(Purple) × 1
- Castle(Red) × 1
- Necropolis(Tan) × 1
- Dungeon(Neutral) × 1
Heroes
12 placed heroes on map
Random Monsters
- Level 017 monsters
- Level 115 monsters
- Level 2114 monsters
- Level 367 monsters
- Level 416 monsters
- Level 526 monsters
- Level 626 monsters
- Level 710 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts40