{Prison of Inferno --- 炼狱} — SoD
Overview
Written from the facts in this map's file
Prison of Inferno is an Extra Large surface map of 144 by 144 tiles for Shadow of Death, played on Impossible difficulty. Two players are placed, but only one can be human, and the Blue Tower player is computer-controlled. The Red player gets a random faction, and there are no teams. Terrain is mostly dirt, sand, rough and rock, with no water. Victory comes from upgrading a specific town, and the game is lost if time runs out after two days. The map holds 21 towns, 17 heroes, six seer huts, and twelve quest guards, plus a wandering Enchanter stack, a Pendant of Negativity, and the Grail. The author's description leans on fire imagery.
Author's description
| Version: | SoD |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Impossible |
| Players: | 1 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Upgrade a specific town — at (66, 5, surface), hall level 2, castle level 2 (or the standard win also counts, AI can win this way too) |
| Loss condition: | Time expires — 2 days |
Terrain
Dirt39.6%
Sand27.0%
Rough15.5%
Rock5.8%
Subterranean5.0%
Lava3.3%
Snow3.1%
Swamp0.5%
Grass0.0%
Surface
0
On the map
Towns & Settlements
- Castle(Red) × 1
- Inferno(Red) × 18
- Necropolis(Red) × 1
- Random(Red) × 1
Heroes
17 placed heroes on map
Wandering Monsters
- Enchanter1 stack
Artifacts
- Spell Book(1 on heroes)
- Breastplate of Brimstone(1 on heroes)
- Helm of Heavenly Enlightenment(1 on heroes)
- Dragonbone Greaves(1 on heroes)
- Ring of the Wayfarer(1 on heroes)
- Equestrian's Gloves(1 on heroes)
- Spirit of Oppression(1 on heroes)
- Hourglass of the Evil Hour(1 on heroes)
- Golden Bow(1 on heroes)
- Orb of Vulnerability(1 on heroes)
- Cape of Velocity(1 on heroes)
- Pendant of Negativity(1 placed)
- Armageddon's Blade(1 on heroes)
- Cloak of the Undead King(1 on heroes)
- Elixir of Life(1 on heroes)
- Ring of the Magi(1 on heroes)
Scrolls & Random Relics
- Spell scrolls1