Powerhouses — RoE

Overview

Written from the facts in this map's file

Powerhouses is a medium underground map of 72 by 72 tiles for four players, all of whom can be human, with no teams and no computer-only colors. Each player starts with a random faction, and the author's brief describes four rival houses contesting a land full of strong creatures. Victory requires defeating every enemy, and a player is eliminated once they lose all towns and heroes. The terrain is mostly rock, with dirt, sand and swamp making up the rest and no water. Ten towns and 34 mines are spread across the map, along with four monoliths or portals and one timed event. Wandering stacks include Dendroid Guards, Wyvern Monarchs, Earth Elementals and Thunderbirds, while dwellings hold Red Dragons, Behemoths and elementals.

Author's description

Four mighty houses fight to control a region populated by powerful creatures.

Version:RoE
Size:M (72×72 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Dirt36.6%
Sand28.7%
Swamp24.6%
Subterranean10.1%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Powerhouses
UndergroundUnderground minimap of Powerhouses

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Red) × 1
  • Random(Tan) × 1
  • Fortress(Neutral) × 2
  • Random(Neutral) × 4

Wandering Monsters

Artifacts

Map Objects & Structures

Treasure Chest121Resource65Mine34Learning Stone12Scholar8Shrine of Magic Incantation8Subterranean Gate8Campfire8Random Resource8Magic Well6Sign6Border Guard4Two-way Monolith4War Machine Factory4Temple4Wagon4Garden of Revelation4Keymaster's Tent4Water Wheel2Tree of Knowledge2Hill Fort2Cartographer2Garrison1