Peasant War — SoD

Overview

Written from the facts in this map's file

Peasant War is a small two-player duel on a 36 by 36 map that includes an underground level. Both the Red and Blue players start with a Castle town and a hero, and the map is played without teams. Victory requires defeating every enemy, while a player loses once all of their towns and heroes are gone. The author's description says the player begins with only Peasants, Halflings, and a few Sharpshooters, and the map's wandering stacks are mostly Peasants with two Sharpshooter groups. Terrain is mainly grass, rock, snow, and subterranean ground, with about nine percent water. Scattered across the map are ten named artifacts, two Seer Huts, and a timed event.

Author's description

Peasants, Halfling and few Sharpshooters is all that you have.

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:9.49%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Grass36.4%
Snow30.2%
Subterranean19.8%
Water12.7%
Dirt0.9%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Peasant War
UndergroundUnderground minimap of Peasant War

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Castle(Red) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Creature Dwellings

Map Objects & Structures

Treasure Chest47Learning Stone6Eye of the Magi5Subterranean Gate4Star Axis4Marletto Tower2War Machine Factory2Arena2Campfire2Seer Hut2Border Gate2Random Resource2Hut of the Magi2Magic Well2Sign2Den of Thieves2Keymaster's Tent2Rally Flag2Idol of Fortune2Cover of Darkness1Water Wheel1Stables1Tavern1Magic Plains (2)1Garden of Revelation1Temple1Mercenary Camp1