Peacemaker — RoE
Overview
Written from the facts in this map's file
Peacemaker is a medium 72x72 surface map for five players, all of whom can be human, with no teams and random factions for each color. The author's description frames it as a border conflict in which the Elven city Sharath has turned against its neighbors, and the goal is to capture that town. Victory requires taking Sharath, and the game is lost if the 112-day limit runs out. Water covers about 38 percent of the land, with grass, dirt and sand making up the rest. Six towns, two pre-placed heroes, and a scattering of mines, creature banks and monoliths or portals are spread across the map, along with 24 random artifacts and 53 random monster stacks. Wandering Elf, Orc and Grand Elf armies roam the map, and timed events occur during play.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 5 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 37.94% |
| Victory condition: | Capture a specific town — at (34, 37, surface) (AI can win this way too) |
| Loss condition: | Time expires — 112 days |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Rampart(Neutral) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Wood Elf6 stacks
- Orc5 stacks
- Grand Elf4 stacks
- Dendroid Guard1 stack
- Centaur Captain1 stack
- Centaur1 stack
Random Monsters
- Level 15 monsters
- Level 217 monsters
- Level 316 monsters
- Level 414 monsters
- Level 51 monster
Scrolls & Random Relics
- Random artifacts24