(NC-1) Rise of the King — SoD

Overview

Written from the facts in this map's file

Set in the Northlands, this medium surface map covers 72 by 72 tiles and casts the player against barbarian forces that have united under a former Magic University student who now commands the winds. It is rated hard and supports three players, with up to two controlled by humans, while the blue side is computer-only. There are no teams. Red plays Castle, Blue mixes Castle, Tower and Stronghold, and Tan plays Stronghold. Victory requires defeating all enemies, and a player loses if one specific hero falls. About a quarter of the land is water. Nine towns, four starting heroes capped at level six, and 22 mines support the campaign, and the Crown of the Supreme Magi, Necklace of Dragonteeth and Rib Cage lie on the map. Wandering Goblins, Ogres and Cyclops roam the roads.

Author's description

The Northlands have fallen to the Haedric Barbarians, now united after 1000 years of internal squabbling, by the Barbarian Lord Zarach, Master of the Winds, a former student of the Magic University at Narrath.

Version:SoD
Size:M (72×72 tiles)
Difficulty:Hard
Players:2 human / 3 total
Alliances:No (Free for all)
Levels:Surface only
Water %:24.65%
Victory condition:Defeat all enemies
Loss condition:Lose a specific hero — at (4, 33, surface)
Level cap:Level 6

Terrain

Dirt58.3%
Water24.7%
Grass17.1%
SurfaceSurface minimap of (NC-1) Rise of the King
0

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Stronghold(Blue) × 2
  • Tower(Blue) × 1
  • Castle(Red) × 1
  • Stronghold(Tan) × 2
  • Castle(Neutral) × 2

Heroes

4 placed heroes on map

Wandering Monsters

Creature Dwellings

Artifacts

Map Objects & Structures

Resource40Mine22Random Resource20Sign7Treasure Chest4Rocklands3Garrison (vertical)2Creature Bank1Learning Stone1Corpse1