Natural Enemies (TE) — WoG
Overview
Written from the facts in this map's file
Natural Enemies (TE) is a two-player Expert map for In the Wake of Gods, set on a medium 72x72 battlefield with an underground level. Rock covers much of the terrain, followed by grass and dirt, with water making up only a small share. Each side has five towns and starts with a random faction, and both players are human with no teams or computer-only colors. Victory requires defeating all enemies, and a player loses by losing every town and hero. The map is scattered with 66 random monster stacks, two wandering Troll stacks, and 17 monoliths and portals. Notable finds include the Bird of Perception and the Stoic Watchman, along with 14 mines, 8 seer huts, and 6 creature banks.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 8.19% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Grass35.9%
Dirt23.9%
Water13.2%
Subterranean11.7%
Swamp5.9%
Rough4.2%
Snow2.9%
Sand2.4%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 3
Wandering Monsters
- Troll2 stacks
Random Monsters
- Level 116 monsters
- Level 223 monsters
- Level 33 monsters
- Level 413 monsters
- Level 57 monsters
- Level 64 monsters
Creature Dwellings
Artifacts
- Bird of Perception(1 placed)
- Stoic Watchman(1 placed)
Scrolls & Random Relics
- Random artifacts17