Monk's Retreat — SoD
Overview
Written from the facts in this map's file
Monk's Retreat is a large six-player map on a 108 by 108 tile grid with an underground level. Its story casts each player as a lord freed after monks who had ruled the region are driven back to their home islands, and the goal is to unite the lands under one rule. Six players can all be human, with no teams and no computer-only colours, and each player's faction is random. Victory requires defeating all enemies, and a player loses by losing every town and hero. Rock covers nearly half the terrain, with dirt, water and grass making up most of the rest. The map holds ten towns, 56 mines, 15 creature banks and 43 randomly placed artifacts, along with 109 random monster stacks. Wandering groups include skeleton warriors, zombies and monks, and dwellings house monks, air elementals and rogues.
Author's description
| Version: | SoD |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 12.73% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Castle(Neutral) × 2
- Inferno(Neutral) × 1
- Rampart(Neutral) × 1
Wandering Monsters
- Skeleton Warrior7 stacks
- Zombie6 stacks
- Monk5 stacks
- Wraith5 stacks
- Zealot4 stacks
- Vampire4 stacks
- Enchanter3 stacks
- Ice Elemental3 stacks
- Air Elemental2 stacks
- Azure Dragon1 stack
- Wight1 stack
- Walking Dead1 stack
Random Monsters
- Level 111 monsters
- Level 223 monsters
- Level 351 monsters
- Level 416 monsters
- Level 55 monsters
- Level 63 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts43