Mines(Allies) — RoE
Overview
Written from the facts in this map's file
Mines(Allies) is a small underground map measuring 36 by 36 tiles, built for four players on two teams, with each player's faction chosen at random and all four slots filled by humans. The land is mostly rock, with dirt and some sand, and the author's description frames it as a mountainous region where supplies are scarce and every side fights for them. Victory comes from flagging all the mines, and a player loses by losing all towns and heroes. The map is rated hard. Its features include four towns, eleven mines, ten randomly placed artifacts, thirty-four wandering monster stacks, one creature bank, and four monoliths and portals.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Victory condition: | Flag all mines (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Dirt72.8%
Sand24.1%
Subterranean3.1%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
Random Monsters
- Level 01 monster
- Level 14 monsters
- Level 214 monsters
- Level 38 monsters
- Level 42 monsters
- Level 52 monsters
- Level 63 monsters
Scrolls & Random Relics
- Random artifacts10