Might vs. Magic — RoE

Overview

Written from the facts in this map's file

Might vs. Magic is a two-player small map set on a 36 by 36 surface level, with no underground. It is built from grass and snow in equal parts and has no water. Each side fields a single faction, with the Tower on the Red side and the Castle on the Blue side, and the two players are opponents rather than teammates. The author describes it as a border war between Erathia and Bracada, with a strong leader on each side. Victory requires destroying the opponent's castle and heroes, and a player loses once all of their towns and heroes are gone. The map is set on Normal difficulty and holds two towns, two starting heroes, and fourteen mines. Wandering monsters include stone golems, crusaders, arch mages, and a naga queen, while the Sentinel's Shield and Titan's Cuirass are placed as set pieces. The Grail is also on the map.

Author's description

This is a border war between Erathia (might) and Bracada (magic). Each army has a very strong leader, so be careful. You must destroy your opponent's castle and heroes.

Version:RoE
Size:S (36×36 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass50.0%
Snow50.0%
SurfaceSurface minimap of Might vs. Magic
0

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Tower(Red) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts12

Map Objects & Structures

Resource57Treasure Chest30Random Resource19Mine14Magic Plains7Sign5Obelisk2Water Wheel2Campfire2Lean to2Multi-creature Dwelling2Seer Hut2Redwood Observatory1Fountain of Fortune1Crypt1Windmill1Sanctuary1Library of Enlightenment1Swan Pond1Fountain of Youth1Hill Fort1Mystical Garden1Creature Bank1University1Learning Stone1Mercenary Camp1Star Axis1War Machine Factory1Marletto Tower1Garden of Revelation1