#{Might Test} — HotA 1.7.2+
Overview
Written from the facts in this map's file
Might Test is a small 36x36 arena map for two players, playing on a single surface level with no underground. Both players are human, with no computer-only colors and no teams, and each side receives a randomly chosen faction. The map is largely grass and swamp, with rocky ground and some sand, and it has no water. Victory requires defeating all enemies, while a player loses by losing all towns and heroes. The map holds one town, two starting heroes, and a range of wandering monsters, from lizardmen and trolls to liches and a bone dragon. Dwellings house gnolls, serpent flies, basilisks, and rust dragons. Other features include a Pendant of Reflection, 32 random artifacts, ten quest guards, four creature banks, and two timed events.
Author's description
| Version: | HotA 1.7.2+ |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 0.46% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
| Author: | Atarosek |
Terrain

On the map
Towns & Settlements
- Fortress(Neutral) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Lizard Warrior2 stacks
- Troll1 stack
- Bone Dragon1 stack
- Lich1 stack
- Black Knight1 stack
- Walking Dead1 stack
- Skeleton1 stack
- Wight1 stack
- Gnoll1 stack
- Greater Basilisk1 stack
Creature Dwellings
Artifacts
- Pendant of Reflection(2 placed)
Scrolls & Random Relics
- Random artifacts32