Спасти родину — WoG

Overview

Written from the facts in this map's file

This single-player map for In the Wake of Gods is a small 36 by 36 underground level played on Normal difficulty. You control a Dungeon hero who returns to a subterranean city after a long absence and learns that multi-headed dragons have been plaguing the underground for a decade. The terrain is mostly subterranean ground with rocky areas and no water. Victory requires defeating one specific monster, and the game is lost if the 196-day limit runs out. The map holds a Grail, four seer huts, eleven mines, and placed artifacts such as the Bow of the Sharpshooter and the Vial of Dragon Blood. Wandering Black Dragons and Fangarm stacks roam the map, and fourteen timed events add pressure.

Author's description

Вы давно не были на своей родине, в подземном городе Руфлас. Но вернувшись, узнаёте печальное известие. Уже десять лет это подземелье террорезируют Горынычи...

Version:WoG
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 1 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat a specific monster — at (29, 15, surface) (AI can win this way too)
Loss condition:Time expires — 196 days

Terrain (both levels)

Subterranean100.0%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Спасти родину
UndergroundUnderground minimap of Спасти родину

On the map

Towns & Settlements

  • Dungeon(Red) × 1

Heroes

1 placed hero on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts3

Map Objects & Structures

Treasure Chest28Resource16Random Resource13Mine11Scholar7Seer Hut4Keymaster's Tent3Abandoned Mine3Border Guard3Quest Guard3Subterranean Gate2Corpse1Obelisk1School of Magic1Learning Stone1Mercenary Camp1Star Axis1Temple1Magic Well1Garrison1Sign1Fiery Fields1Wagon1Campfire1University1