Резня за Грааль — WoG
Overview
Written from the facts in this map's file
Massacre for the Grail is a small underground map of 36 by 36 tiles for four players, all of whom can be human, with no teams and no computer-only colors. It is set to Impossible difficulty and built for In the Wake of Gods. Terrain is mostly rock and sand, with no water. Each player starts with one town and one hero. The monoliths are one-way, so heroes cannot return to their towns and must keep moving forward. The first player to find the Grail wins, and a player who loses all towns and heroes is eliminated. Red may choose from seven factions, while the other three colors get random factions. The map contains 27 random monster stacks, four wandering peasant stacks, six mines, and five monoliths or portals.
Author's description
| Version: | WoG |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Impossible |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Acquire a specific artifact — artifact #2 (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Red) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Peasant4 stacks
Random Monsters
- Level 15 monsters
- Level 210 monsters
- Level 39 monsters
- Level 43 monsters