Кольца войны (Д) — WoG
Overview
Written from the facts in this map's file
Rings of War is an Extra Large 144 by 144 map for In the Wake of Gods, with an underground level and Normal difficulty. Four colors take part, but only one can be human. Red is the human-playable seat, while Blue, Green and Teal are computer-only. Every color gets a random faction, and no teams are set up. Grass covers about half the land and rock most of the rest, with no water. The map holds 37 towns, 68 mines, 98 random monster stacks and 16 random artifacts, and the Grail is placed on it. Wandering Nix Warriors, Sea Serpents, Haspids and Satyrs roam the land, alongside 10 creature banks and 11 monoliths and portals. Victory requires capturing one specific town, and a player loses by losing all towns and heroes.
Author's description
| Version: | WoG |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Capture a specific town — at (71, 70, surface) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 2
- Random(Green) × 2
- Random(Red) × 2
- Random(Teal) × 1
- Random(Neutral) × 30
Heroes
5 placed heroes on map
Wandering Monsters
- Nix Warrior3 stacks
- Sea Serpent3 stacks
- Haspid2 stacks
- Satyr2 stacks
Random Monsters
- Level 216 monsters
- Level 334 monsters
- Level 430 monsters
- Level 58 monsters
- Level 710 monsters
Scrolls & Random Relics
- Random artifacts16