Битва Света и Тьмы — WoG

Overview

Written from the facts in this map's file

Battle of Light and Darkness is a two-player map for In the Wake of Gods, played on a small 36 by 36 underground level with an Impossible difficulty setting. Its terrain is half snow and half lava, and it pits a Castle player in blue against an Inferno player in red, with no teams and no computer-controlled colors. The author's description presents both sides gathering armies for one decisive clash, with only one left standing. Victory requires defeating every enemy, and a player loses by losing all towns and heroes. The map holds six towns, 39 mines, two creature banks and four timed events. Griffins roam in the greatest numbers, joined by royal griffins, halberdiers and skeletons, while dwellings offer archers, monks, gog and hell hounds.

Author's description

Силы Света и Тьмы собирают армии для решающей битвы победитель в этой битве будет только один... Кто им станет решать вам... by KocStranger

Version:WoG
Size:S (36×36 tiles)
Difficulty:Impossible
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Snow50.0%
Lava50.0%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Битва Света и Тьмы
UndergroundUnderground minimap of Битва Света и Тьмы

On the map

Towns & Settlements

  • Castle(Blue) × 3
  • Inferno(Red) × 3

Wandering Monsters

Map Objects & Structures

Resource62Random Resource51Mine39Campfire17Treasure Chest5Magic Well4Star Axis3Garrison3Subterranean Gate2Lean to2Den of Thieves2Learning Stone2War Machine Factory2Creature Bank2Temple1Rally Flag1Windmill1