— WoG
Overview
Written from the facts in this map's file
This single-player map for Heroes of Might and Magic III: In the Wake of Gods is large, measuring 108 by 108, and set at normal difficulty with no underground level. Nearly nine tenths of its surface is water, with sand making up most of the rest. One human player controls the Tower faction, which begins with one town and two heroes. Victory requires defeating all enemies, and the game is lost if every town and hero is gone. The seas hold a range of roaming creatures, including trolls, hydras, a steel golem and a mummy, along with two dwellings and a creature bank. Several artifacts are scattered across the map, among them the Crown of Dragontooth, the Speculum and the Glyph of Gallantry.
| Version: | WoG |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 1 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 88.11% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Tower(Red) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Troll4 stacks
- Haspid2 stacks
- Creature 1521 stack
- Nomad1 stack
- Leprechaun1 stack
- Fangarm1 stack
- Steel Golem1 stack
- Mummy1 stack
Random Monsters
- Level 41 monster
Creature Dwellings
Artifacts
- Crown of Dragontooth(1 placed)
- Ladybird of Luck(1 placed)
- Glyph of Gallantry(1 placed)
- Speculum(1 placed)
- Angel Feather Arrows(1 placed)
- Charm of Mana(1 in rewards)
- Hourglass of the Evil Hour(1 in rewards)
- Pendant of Life(1 in rewards)