— WoG

Overview

Written from the facts in this map's file

This single-player map for Heroes of Might and Magic III: In the Wake of Gods is large, measuring 108 by 108, and set at normal difficulty with no underground level. Nearly nine tenths of its surface is water, with sand making up most of the rest. One human player controls the Tower faction, which begins with one town and two heroes. Victory requires defeating all enemies, and the game is lost if every town and hero is gone. The seas hold a range of roaming creatures, including trolls, hydras, a steel golem and a mummy, along with two dwellings and a creature bank. Several artifacts are scattered across the map, among them the Crown of Dragontooth, the Speculum and the Glyph of Gallantry.

Version:WoG
Size:L (108×108 tiles)
Difficulty:Normal
Players:1 human / 1 total
Alliances:No (Free for all)
Levels:Surface only
Water %:88.11%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water88.1%
Sand10.3%
Grass1.3%
Swamp0.1%
Subterranean0.1%
Rough0.1%
SurfaceSurface minimap of
0

On the map

Towns & Settlements

  • Tower(Red) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 41 monster

Creature Dwellings

Artifacts

Map Objects & Structures

Treasure Chest12Resource10Random Dwelling (by town)2Pyramid1Random Resource1Shipwreck Survivor1Flotsam1Boat1Mermaid1Creature Bank1Redwood Observatory1Garrison (vertical)1