Цитадель смерти — SoD

Overview

Written from the facts in this map's file

This small 36 by 36 underground map, whose title translates as Citadel of Death, sets a Castle player in Blue against a computer-controlled Dungeon player in Tan, with one human seat and no teams. The story follows monks who march against subterranean invaders and must pass a series of traps to destroy the enemy town. Victory requires capturing one specific town, and the human side loses if a designated hero is killed. Rock and subterranean ground cover most of the terrain, with some sand and a little water. Notable features include eight mines, four monoliths or portals, two creature banks, a seer hut, a timed event, and eight placed artifacts, among them the Cape of Velocity. The difficulty is Normal.

Author's description

Монахи ордена Шу вышли на тропу войны с подземными захватчиками из Цитадели смерти. Чтобы выполнить свою миссию им нужно пройти все ловушки земли и уничтожить город врагов.

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:7.72%
Victory condition:Capture a specific town — at (5, 8, underground)
Loss condition:Lose a specific hero — at (30, 30, surface)

Terrain (both levels)

Subterranean28.6%
Sand18.1%
Water13.0%
Dirt12.7%
Lava9.4%
Grass9.0%
Snow6.8%
Swamp2.5%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Цитадель смерти
UndergroundUnderground minimap of Цитадель смерти

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Dungeon(Tan) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Creature Dwellings

Map Objects & Structures

Resource36Treasure Chest16Mine8Learning Stone6Two-way Monolith4Star Axis2Keymaster's Tent2Creature Bank2Subterranean Gate2Windmill1University1Arena1Idol of Fortune1Border Guard1School of Magic1School of War1Boat1Seer Hut1Mercenary Camp1Border Gate1Garrison1