Пустыня — SoD

Overview

Written from the facts in this map's file

Desert is a medium surface map of 72 by 72 tiles, covered entirely in sand, for the Shadow of Death version of the game. Eight players each start with a Stronghold town and a hero, and all eight seats can be filled by humans. There are no teams, so every player fights for the whole desert. The map's theme is a tribal war between eight barbarian clans. Victory requires defeating all enemies, and a player is eliminated once they lose all their towns and heroes. Wandering Boars, Magma Elementals and Trolls roam the sand, and dwellings house Goblins, Wolf Riders, Nomads, Rogues and Trolls. Eight random artifacts, sixteen mines and one timed event add further variety.

Author's description

(c) Created by Fosgen e-mail: difosgen@mailru.com Великая война племен началась! Восемь варварских кланов вступили в кровавую бойню, за владение всей пустыней.

Version:SoD
Size:M (72×72 tiles)
Difficulty:Normal
Players:8 human / 8 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Sand100.0%
SurfaceSurface minimap of Пустыня
0

On the map

Towns & Settlements

  • Stronghold(Blue) × 1
  • Stronghold(Green) × 1
  • Stronghold(Orange) × 1
  • Stronghold(Pink) × 1
  • Stronghold(Purple) × 1
  • Stronghold(Red) × 1
  • Stronghold(Tan) × 1
  • Stronghold(Teal) × 1

Heroes

8 placed heroes on map

Wandering Monsters

Scrolls & Random Relics

  • Random artifacts8

Map Objects & Structures

Treasure Chest30Mine16Random Resource15Learning Stone3Mercenary Camp3Temple3School of War3Idol of Fortune2Marletto Tower2War Machine Factory1