Пустыня — SoD
Overview
Written from the facts in this map's file
Desert is a medium surface map of 72 by 72 tiles, covered entirely in sand, for the Shadow of Death version of the game. Eight players each start with a Stronghold town and a hero, and all eight seats can be filled by humans. There are no teams, so every player fights for the whole desert. The map's theme is a tribal war between eight barbarian clans. Victory requires defeating all enemies, and a player is eliminated once they lose all their towns and heroes. Wandering Boars, Magma Elementals and Trolls roam the sand, and dwellings house Goblins, Wolf Riders, Nomads, Rogues and Trolls. Eight random artifacts, sixteen mines and one timed event add further variety.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain
Sand100.0%
Surface
0
On the map
Towns & Settlements
- Stronghold(Blue) × 1
- Stronghold(Green) × 1
- Stronghold(Orange) × 1
- Stronghold(Pink) × 1
- Stronghold(Purple) × 1
- Stronghold(Red) × 1
- Stronghold(Tan) × 1
- Stronghold(Teal) × 1
Heroes
8 placed heroes on map
Wandering Monsters
- Boar13 stacks
- Wolf Raider8 stacks
- Magma Elemental8 stacks
- Nomad5 stacks
- Rogue5 stacks
- Troll4 stacks
Scrolls & Random Relics
- Random artifacts8