Пески пустыни — SoD
Overview
Written from the facts in this map's file
"Desert Sands" is a small 36x36 map for Shadow of Death with an underground level, set for Normal difficulty. Three players take part, but only one can be human, and the Tan and Orange players are computer-controlled. There are no teams. Red and Orange play Conflux, while Tan plays Dungeon. Sand covers about 41 percent of the terrain, with rock, subterranean ground, and a little grass making up the rest, and there is no water. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. The map holds three towns, 13 mines, and two timed events. Wandering monsters include an Iron Golem, a Harpy, and a Halfling, and Mummies and Nomads guard dwellings. The author's description suggests a neighbor's sand is spreading over the player's lands.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Conflux(Orange) × 1
- Conflux(Red) × 1
- Dungeon(Tan) × 1
Heroes
3 placed heroes on map
Wandering Monsters
Random Monsters
- Level 12 monsters
- Level 23 monsters
- Level 33 monsters
- Level 51 monster
- Level 73 monsters