Дуэль-Мурзель — SoD
Overview
Written from the facts in this map's file
Duel-Murzel is a small two-player map measuring 36 by 36, with an underground level, built for Shadow of Death at Normal difficulty. Its description frames it as a grudge match against a rival, and both players are human Castle commanders with no teams. Victory requires defeating every enemy, while a player loses by losing all towns and heroes. Sand and snow cover most of the ground, with rock and water making up the rest. Four towns and two starting heroes are placed, and hero level is capped at three. Notable features include twelve mines, six creature banks, eight monoliths and portals, twelve random artifacts, and a seer hut.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 14.00% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
| Level cap: | Level 3 |
Terrain (both levels)
Sand46.9%
Snow36.6%
Water16.5%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Castle(Blue) × 1
- Castle(Orange) × 1
- Tower(Neutral) × 2
Heroes
2 placed heroes on map
Wandering Monsters
- Griffin8 stacks
- Skeleton Warrior2 stacks
- Pikeman2 stacks
- Titan2 stacks
- Air Elemental2 stacks
- Gremlin2 stacks
- Crusader1 stack
- Swordsman1 stack
- Monk1 stack
- Master Gremlin1 stack
- Iron Golem1 stack
- Stone Golem1 stack
Random Monsters
- Level 112 monsters
- Level 215 monsters
- Level 34 monsters
- Level 41 monster
- Level 54 monsters
- Level 63 monsters
- Level 72 monsters
Scrolls & Random Relics
- Random artifacts12