Горламы щупальца болот — SoD
Overview
Written from the facts in this map's file
This medium underground map measures 72 by 72 tiles and supports two human players with no teams. Its story centers on Gorlam settlements that struggled with scarce resources, which may be why they abandoned the area. Before new Gorlam groups arrive, each player must seize every resource site and defend it. Rock covers nearly half the terrain, with swamp and water each making up about a fifth and sand a small share. Both sides start with random factions on Normal difficulty. Victory requires flagging all six mines, and the game is lost if the 84-day limit runs out. The map includes two towns, twelve random artifacts, two creature banks, seven monoliths and portals, and thirty random monster stacks, among them harpies, medusas, and hell hounds.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 22.07% |
| Victory condition: | Flag all mines (AI can win this way too) |
| Loss condition: | Time expires — 84 days |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
Wandering Monsters
- Harpy2 stacks
- Troglodyte2 stacks
- Medusa2 stacks
- Infernal Troglodyte2 stacks
- Ice Elemental2 stacks
- Hell Hound1 stack
- Harpy Hag1 stack
- Naga1 stack
- Vampire1 stack
- Archangel1 stack
- Black Knight1 stack
Random Monsters
- Level 14 monsters
- Level 211 monsters
- Level 38 monsters
- Level 45 monsters
- Level 52 monsters
Artifacts
- Greater Gnoll's Flail(1 in rewards)
- Crown of Dragontooth(1 in rewards)
- Boots of Speed(1 in rewards)
Scrolls & Random Relics
- Random artifacts12
- Spell scrolls1