Беливия — SoD

Overview

Written from the facts in this map's file

Belivia is a large underground map measuring 108 by 108 tiles, built for Shadow of Death and set on Impossible difficulty. Thirteen knights set out to find a mage who might help them found an order grounded in honor, one able to stand against Evil. Two players take part, but only one seat is human, and the Blue side is run by the computer. There are no teams, and both sides play Castle. Victory comes from accumulating creatures, and losing a specific hero ends the game. Rock covers about 44 percent of the land, with grass, dirt and snow making up most of the rest and water about 5 percent. The map holds five towns, four starting heroes, 18 mines, a seer hut and an Orb of Inhibition. Wandering Rogues, Troglodytes and Liches roam the terrain, and two quest guards and a timed event add pressure.

Author's description

Тринадцать рыцарей отправляется на поиски мага, который, по слухам может помочь им основать свой орден, основанный на чести и способный противостоять Злу.

Version:SoD
Size:L (108×108 tiles)
Difficulty:Impossible
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:4.90%
Victory condition:Accumulate creatures — 1 × creature #34
Loss condition:Lose a specific hero — at (0, 107, surface)

Terrain (both levels)

Grass34.0%
Dirt19.2%
Snow17.4%
Sand12.3%
Water8.7%
Swamp8.4%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Беливия
UndergroundUnderground minimap of Беливия

On the map

Towns & Settlements

  • Castle(Blue) × 3
  • Castle(Neutral) × 2

Heroes

4 placed heroes on map

Wandering Monsters

Creature Dwellings

Artifacts

Map Objects & Structures

Resource53Mine18Subterranean Gate10Cursed Ground (2)9Treasure Chest8Flotsam7Random Resource5Boat4Border Guard3Keymaster's Tent3Quest Guard2Sign2Shipwreck2Lean to1Water Wheel1Seer Hut1Mystical Garden1Corpse1