Ноев ковчег — RoE
Overview
Written from the facts in this map's file
This large underground map, measuring 108 by 108, is built around a coming great flood. According to the description, survival depends on controlling two dwellings of each creature type. Three players take part, two of them open to human players and one controlled by the computer, with no team alliances. Every player's faction is random. Victory requires flagging all creature dwellings, and a player loses by losing all towns and heroes. Rock covers 42 percent of the terrain and water 24 percent, with grass and rough ground at 11 percent each. Scattered across the map are three towns, 21 random artifacts, 25 mines, 12 creature banks, and 8 monoliths and portals, along with many wandering monster stacks.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 23.90% |
| Victory condition: | Flag all creature dwellings (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Tan) × 1
Wandering Monsters
- Skeleton Warrior9 stacks
- Skeleton5 stacks
- Ogre3 stacks
- Medusa3 stacks
- Vampire3 stacks
- Imp3 stacks
- Hell Hound3 stacks
- Dwarf3 stacks
- Gnoll3 stacks
- Wyvern2 stacks
- Wolf Rider2 stacks
- Mage2 stacks
- Monk2 stacks
- Ogre Mage2 stacks
- Hydra2 stacks
- Battle Dwarf2 stacks
- Minotaur King1 stack
- Wyvern Monarch1 stack
- Arch Mage1 stack
- Halberdier1 stack
- Zealot1 stack
- Wolf Raider1 stack
- Medusa Queen1 stack
- Vampire Lord1 stack
- Familiar1 stack
- Cerberus1 stack
- Chaos Hydra1 stack
- Gnoll Marauder1 stack
Random Monsters
- Level 14 monsters
- Level 215 monsters
- Level 329 monsters
- Level 417 monsters
- Level 54 monsters
- Level 61 monster
Creature Dwellings
Scrolls & Random Relics
- Random artifacts21