Manifest Destiny(SOD) — SoD
Overview
Written from the facts in this map's file
Manifest Destiny is a small 36 by 36 Shadow of Death map with an underground level, rated Hard, for up to eight players, all of whom can be human. There are no teams and no computer-only colors, so every seat is a free-for-all. Each player starts with a different town type, covering Rampart, Stronghold, Castle, Tower, Necropolis, Fortress, Dungeon and Inferno. The map is mostly subterranean and dirt ground, with swamp and rough patches and very little water. Victory comes from flagging all the mines, and a player is eliminated after losing all towns and heroes. The map holds eight towns, sixteen mines and sixteen creature banks, along with forty wandering monster stacks, twenty-four randomly placed artifacts, one Seer hut and a timed event. The author's theme is a crowded region where only one kingdom should rule.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 0.77% |
| Victory condition: | Flag all mines (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Stronghold(Blue) × 1
- Tower(Green) × 1
- Necropolis(Orange) × 1
- Inferno(Pink) × 1
- Fortress(Purple) × 1
- Rampart(Red) × 1
- Castle(Tan) × 1
- Dungeon(Teal) × 1
Random Monsters
- Level 18 monsters
- Level 28 monsters
- Level 316 monsters
- Level 48 monsters
Scrolls & Random Relics
- Random artifacts24