Magic Off — SoD
Overview
Written from the facts in this map's file
Magic Off is a medium 72 by 72 sand map on a single level, with no water. Four players each start with one town: Stronghold, Rampart, Dungeon or Fortress. All four seats can be human, there are no teams, and the difficulty is Impossible. Long ago a wizard banned magic from this desert, and a powerful artifact that lets its wielder cast spells is said to lie buried in the sand. Players win by acquiring that artifact and lose by losing all towns and heroes. Wandering monsters include an Archangel and a Chaos Hydra, and the map holds Nomad dwellings, 19 mines and 53 random artifacts.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Acquire a specific artifact — artifact #124 (or the standard win also counts) |
| Loss condition: | Lose all towns and heroes |
Terrain
Sand100.0%
Surface
0
On the map
Towns & Settlements
- Rampart(Blue) × 1
- Fortress(Green) × 1
- Stronghold(Red) × 1
- Dungeon(Tan) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Phoenix1 stack
- Magma Elemental1 stack
- Energy Elemental1 stack
- Ancient Behemoth1 stack
- Archangel1 stack
- Storm Elemental1 stack
- Chaos Hydra1 stack
- Ice Elemental1 stack
Random Monsters
- Level 234 monsters
- Level 340 monsters
- Level 429 monsters
- Level 512 monsters
- Level 64 monsters
Creature Dwellings
Artifacts
- Orb of the Firmament(1 placed)
- Orb of Silt(1 placed)
- Orb of Tempestuous Fire(1 placed)
- Orb of Driving Rain(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Tome of Water Magic(1 placed)
- Tome of Earth Magic(1 placed)
- Spellbinder's Hat(1 in rewards)
Scrolls & Random Relics
- Random artifacts53