Machine Wars — WoG

Overview

Written from the facts in this map's file

Machine Wars is a small underground map for two players, one of whom is human, with the computer controlling the Blue side. Set at Impossible difficulty on a 36 by 36 board, it is built for the In the Wake of Gods version. Red plays as Rampart and Blue as Tower, with no teams. The map's description frames it as a rebellion led by a sister who commands golems, energy elementals and rust dragons, and the player must stop her. Victory comes from defeating all enemies, and a player loses by losing all towns and heroes. The land is mostly grass and rock, with some subterranean ground. Wandering golems and elementals roam the map, while a few Legion artifacts, dragon scale armor and a Cape of Velocity are placed around it.

Author's description

Ваша сестра подняла востание против королевства с помощью големов, энергитических элементалей и ржавых драконов. Только вы можете её остановить

Version:WoG
Size:S (36×36 tiles)
Difficulty:Impossible
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Grass72.7%
Subterranean27.3%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Machine Wars
UndergroundUnderground minimap of Machine Wars

On the map

Towns & Settlements

  • Tower(Blue) × 1
  • Rampart(Red) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Creature Dwellings

Artifacts

Map Objects & Structures

Resource44Random Resource15Mine11Treasure Chest10Scholar6Learning Stone5Rally Flag3Campfire3Tree of Knowledge3Two-way Monolith2Eye of the Magi2Mercenary Camp2Star Axis2Subterranean Gate2Shrine of Magic Thought2Magic Well2Garrison (vertical)2Fountain of Fortune1Mystical Garden1Swan Pond1Faerie Ring1Stables1Hut of the Magi1Creature Bank1Shrine of Magic Gesture1Shrine of Magic Incantation1Keymaster's Tent1Seer Hut1Den of Thieves1Marletto Tower1