Longest siege v.1.3 — SoD

Overview

Written from the facts in this map's file

Longest Siege v.1.3 is a small 36 by 36 surface map for Shadow of Death. Nearly half of its terrain is water, with grass, swamp, and dirt covering most of the rest. One human player can join, and the other seven of the eight starting colors are computer-controlled, with no teams. Red, Blue, and Tan begin with random factions, while Green plays Tower, Orange Inferno, Purple Dungeon, Teal Castle, and Pink Fortress. The difficulty is set to Impossible, and the author's note warns that the challenge is extreme and calls for fighting. Victory requires defeating all enemies, and a player loses by losing every town and hero. The map holds eight towns, twenty-two mines, two timed events, one random artifact, and sixteen wandering monster stacks, including Gog, Zombies, Battle Dwarves, and a Stone Gargoyle.

Author's description

ONLY 200% DIFICULTE !!! FIGHT or DIE !

Version:SoD
Size:S (36×36 tiles)
Difficulty:Impossible
Players:1 human / 8 total
Alliances:No (Free for all)
Levels:Surface only
Water %:44.68%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water44.7%
Grass16.4%
Swamp9.6%
Dirt9.6%
Lava6.9%
Snow6.8%
Rough6.0%
SurfaceSurface minimap of Longest siege v.1.3
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Tower(Green) × 1
  • Inferno(Orange) × 1
  • Fortress(Pink) × 1
  • Dungeon(Purple) × 1
  • Random(Red) × 1
  • Random(Tan) × 1
  • Castle(Teal) × 1

Wandering Monsters

Scrolls & Random Relics

  • Random artifacts1

Map Objects & Structures

Mine22Resource16Shipyard8Buoy2Random Resource1Treasure Chest1Shrine of Magic Thought1Favorable Winds1Shipwreck1Ocean Bottle1