Long Way Home — SoD

Overview

Written from the facts in this map's file

Long Way Home is an extra large underground map measuring 144 by 144, built for eight computer-controlled players with no more than one human player. The players are split into four teams, and the seven armies span Necropolis, Tower, Dungeon, Inferno and Rampart, with the remaining two starting factions chosen at random. Victory comes from building a Grail structure, while a player loses if a specific hero is defeated. The landscape is mostly rock, with grass, water and dirt covering the rest. Thirteen towns, forty-three mines and a Grail sit among the wandering monsters, dwellings and placed artifacts, including the Breastplate of Brimstone and the Cape of Velocity. The author's description frames the story as a young person entering a mysterious gate that has never returned anyone.

Author's description

You'd always found the life in your hometown boring and away from the events in the rest of the world. That was one of the reasons, why you decided to enter the mysterious gate the adults had always warned you of. Nobody entering it had ever came back. Now, will you find your way home?

Version:SoD
Size:XL (144×144 tiles)
Difficulty:Normal
Players:1 human / 8 total
Alliances:Yes (4 teams)
Levels:Surface and underground
Water %:11.09%
Victory condition:Build a Grail structure — at (2, 4, surface) (or the standard win also counts, AI can win this way too)
Loss condition:Lose a specific hero — at (6, 1, surface)

Terrain (both levels)

Grass42.6%
Water21.0%
Dirt11.0%
Snow6.5%
Lava3.9%
Rough3.9%
Swamp3.8%
Sand3.7%
Subterranean3.5%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Long Way Home
UndergroundUnderground minimap of Long Way Home

On the map

Towns & Settlements

  • Tower(Blue) × 1
  • Tower(Green) × 1
  • Random(Orange) × 1
  • Random(Pink) × 1
  • Inferno(Purple) × 1
  • Dungeon(Tan) × 1
  • Rampart(Teal) × 1
  • Castle(Neutral) × 1
  • Fortress(Neutral) × 1
  • Necropolis(Neutral) × 3
  • Stronghold(Neutral) × 1

Heroes

7 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 07 monsters
  • Level 137 monsters
  • Level 233 monsters
  • Level 345 monsters
  • Level 419 monsters
  • Level 522 monsters
  • Level 613 monsters
  • Level 713 monsters

Artifacts

Scrolls & Random Relics

  • Spell scrolls10

Map Objects & Structures

Treasure Chest340Random Resource281Resource126Mine43Campfire36Quest Guard36Creature Bank36Flotsam32Magic Well29Evil Fog28Sign24Obelisk24Learning Stone23Refugee Camp23Cursed Ground (2)21Corpse18Favorable Winds18Random Dwelling (by town)17Scholar16Fountain of Fortune15Idol of Fortune14Fountain of Youth14Shrine of Magic Thought14One-way Monolith Entrance13Redwood Observatory13Seer Hut13Shipwreck Survivor12Temple12Faerie Ring12Keymaster's Tent12