King of Pain — SoD
Overview
Written from the facts in this map's file
King of Pain is a medium-sized map measuring 72 by 72 tiles, played on the surface with no underground level. It supports three players, all of whom can be human, with no teams and no computer-only colors. Each player starts with a random faction. The map is mostly grass and dirt, with patches of snow and some rough ground, and it contains no water. The story follows a king who has turned against his lords, and the task is to remove him and find a worthy successor. Victory requires defeating all enemies, while a player loses once all of their towns and heroes are gone. The map holds five towns, along with 61 wandering monster stacks, 35 randomly placed artifacts, 38 mines, four seer huts, four creature banks, four monoliths or portals, and eleven timed events.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Random Monsters
- Level 17 monsters
- Level 222 monsters
- Level 328 monsters
- Level 43 monsters
- Level 51 monster
Scrolls & Random Relics
- Random artifacts35