Key to Victory — RoE
Overview
Written from the facts in this map's file
Key to Victory is a small 36 by 36 underground map for two computer-controlled sides, with one human player allowed, and no teams. The Red and Blue factions are both picked at random. The story centres on two opposing forces kept apart by a tough mountain pass. Victory requires destroying every enemy, while a player loses by having no towns or heroes left. Terrain is mostly grass, with rock and subterranean ground making up the rest, and there is no water. Notable features include a Beholder wandering the map, a Hell Hound dwelling, Angel Feather Arrows placed as an artifact, the Grail, 14 mines, and a seer hut. Two timed events are also included.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Easy |
| Players: | 1 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Grass72.4%
Subterranean27.6%
Rock (the solid part of the underground) is not counted.
Original scenario included with game — no separate download needed.
Where to put downloaded map files »Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
Heroes
1 placed hero on map
Wandering Monsters
- Beholder1 stack
Random Monsters
- Level 13 monsters
- Level 214 monsters
- Level 310 monsters
- Level 43 monsters
Creature Dwellings
Artifacts
- Angel Feather Arrows(1 placed)
Scrolls & Random Relics
- Random artifacts8